The team wanted to improve the depth of exploration gameplay in the day to day lives of EVE players. Hacking and Archaeology had previously been missing interesting elements that would allow plaeyrs to compete witch each other in skill based gameplay. Our brief was to make the tasks you do in sites much more immersive and interactive. In other words, to remove the “sit and wait” aspect of Exploration gameplay and replace it with something interesting to do. We developed a hacking challenge feature that would revolutionize exploration gameplay in EVE.
About hacking
Players hack a system by exploring the nodes adjacent to the nodes that they have already explored. Their goal is to find the core or cores in the system and taking them over by destroying them. Once the core is destroyed the system has been hacked and the module forces the site to scatter its contents from the cargo hold into the vacuum of space. The hacker, his friends and anyone else around can then collect the scattered contents.